Atlassino Academy · Craps · Lesson 6 of 12
Don't pass, don't come and laying odds
The don’t pass line is the pass line turned round, with one roll held back. Here is how the don’t side is settled, what laying odds pays, and what the don’t side costs.
On the come-out roll the shooter throws two sixes. You have $10 on the Don’t Pass Bar. Is the bet paid?
The short answer
No, and the bet is not lost either. A 12 on the come-out roll is a push for the don’t pass bet: the $10 stays where it is, and the next roll is another come-out roll. Every other roll treats the don’t pass bet as the pass line turned round. The 12 is the one roll held back, and that one roll held back is the whole of the house’s price on the bet.
| Come-out roll | Ways out of 36 | Pass line | Don’t pass |
|---|---|---|---|
| 2 | 1 | lost | paid |
| 3 | 2 | lost | paid |
| 4 | 3 | becomes the point | becomes the point |
| 5 | 4 | becomes the point | becomes the point |
| 6 | 5 | becomes the point | becomes the point |
| 7 | 6 | paid | lost |
| 8 | 5 | becomes the point | becomes the point |
| 9 | 4 | becomes the point | becomes the point |
| 10 | 3 | becomes the point | becomes the point |
| 11 | 2 | paid | lost |
| 12 | 1 | lost | push: the bar |


Leoformer dealer · rules and maths
People talk about the don’t side as if it were a different game. It is the same line bet with the answers swapped, and one roll held back. Learn which roll, and you can settle every don’t pass and don’t come bet on the table yourself before the dealer reaches it.
Laying odds sounds like the hard part, and it is only one division: the ways the dice roll a 7 against the ways they roll the point.
The don’t pass line is the pass line turned round
A bet on the don’t pass line is a bet against the dice. On the come-out roll a 2 or a 3 pays the don’t pass bet even money, and a 12 is a push. A 7 or an 11 on the come-out roll takes the bet. Once a point is set, the don’t pass bet waits for a 7 before the point — the opposite of what a pass line bet waits for. That is the rule in the rules BCLC publishes for its casinos, which this lesson uses throughout.
A don’t come bet is the same bet started in the middle of a hand: on its own first roll it is settled exactly like a don’t pass bet on the come-out roll. Everything on this page about the don’t pass bet holds for a don’t come bet on its own number; following a bet that travels to a number of its own is lesson 5.5.
The 12 is a push: the bar
The word Bar printed on the felt is that rule in one word: on the come-out roll the 12 is barred from paying the don’t pass bet. Every document we could read for these tables names the 12 as the barred number.
Why hold back a 12, instead of leaving the don’t side an exact mirror of the pass line? Without the push, the don’t pass bet would be paid on every roll the pass line loses, the 12 included, and the bet would lean the other way. One roll in 36 of the come-out is all it takes to put the price back on the player’s side of the table.
- A pass line bet, once the point is setstays on the felt until a 7 or the point settles it
- A don’t pass bet, once the point is setmay be taken down
- What taking the don’t pass bet down gives upthe part the dice now favour: on a point of 4, a 7 comes first in 6 in 9 of the rolls that settle the bet
Laying odds: more down than it brings back, at a fair price
Once a point is set, a don’t pass bet may be backed with a second bet beside it. On the pass line that is called taking odds; on the don’t side it is called laying odds. Laid odds are paid at the true price of a 7 coming before the point, so the second bet carries no price of its own. Because the 7 is the more likely roll, the amount laid is always bigger than the amount it brings back.
| Point | Ways: 7 against the point | The 7 comes first in | Lay odds pay | The rulebook’s way | One teaching page’s way | An example $60 laid brings back |
|---|---|---|---|---|---|---|
| 4 or 10 | 6 against 3 | 6 in 9 | 1 to 2 | 2 laid, 1 back | 1 to 2 against | $30 |
| 5 or 9 | 6 against 4 | 6 in 10 | 2 to 3 | 3 laid, 2 back | 3 to 2 against | $40 |
| 6 or 8 | 6 against 5 | 6 in 11 | 5 to 6 | 6 laid, 5 back | 6 to 5 against | $50 |
The closer the point is to the 7 in the ways the dice roll it, the more of the amount laid comes back: half on the 4 or 10, nearly all on the 6 or 8. Taking odds on the pass side uses the same three prices turned upside down, which is lesson 5.4.
The rulebook’s column is the amount laid and the amount it brings back; the teaching page writes the same payouts as odds against the point. One set of payouts in two kinds of words: on a point of 5, three laid brings back two either way.
- 6 ways to roll a 7$180each pays $30 to $60 laid against the 4
- 3 ways to roll a 4$180each takes the $60 laid
Spread lay odds of $60 on the 4 over the rolls that settle them, each way of rolling coming up once: both sums are the same. That is what no price means — over the rolls that settle the bet, in the proportions the dice give them, lay odds hand back exactly what they take.
How much may go beside a don’t pass bet is a rule of the table rather than arithmetic. Under the rules this lesson uses the cap is the same multiple on every point; the different caps by point that some people remember belong to taking odds, and the table in front of you posts its own.
| Document | The most that may be laid |
|---|---|
| The rules BCLC publishes for its casinos, which this lesson uses | 6 times the don’t pass bet, on every point |
What the don’t side costs
The don’t pass bet costs 1.36% of every bet placed, on average over many bets. The pass line costs 1.41%. So the don’t pass bet is the cheaper of the two line bets, by a little.
Why two figures for one bet? The pushes on the 12 can be counted as bets placed, or left out because nothing was paid or taken. Counted in, the price is the smaller figure; left out, it is 1.40% of every bet decided. Both are correct, and the second is the one to set beside the pass line only if the pass line is counted the same way — which, never pushing, it already is.
Laying odds lowers the share and leaves the loss where it was: the money lost on average stays what the don’t pass bet alone loses, now divided by more money. What lay odds do add is swing, and what an evening of that costs is lesson 5.11.
Betting against the shooter
The rulebook calls the don’t side what it is: players on it are betting against the dice. It is a bet the table offers like any other, and nothing in the rules asks anyone to explain the side they bet.
| The point is 6; the roll is | Pass line | Don’t pass |
|---|---|---|
| 7 | lost | paid even money |
| 6 | paid even money | lost |
| 12 | nothing happens | nothing happens |
| 11 | nothing happens | nothing happens |
That is why the don’t side is the quieter end of the table. A 7 that pays a don’t pass bet takes every pass line bet on the same roll, so a quiet reaction to that 7 is simple courtesy to the players around you. It is manners, not a rule.

Mayaformer floor supervisor · manners, money and breaks
Betting against the shooter is legal and cheap; the price is still there. A cheaper bet does not make a longer evening safe: every roll still charges its share, and laying odds only puts more money in front of the same share.
Decide what the evening gets before the first chip goes down, and stop when that amount is gone. Laying more to get back what is already gone only buys more of the same price, faster. If the money on the rail starts to feel like money you need, the lines below are there for exactly that.
If it stops being fun
If gambling stops being entertainment, help is available. 19+ in most of Canada; 18+ in Alberta, Manitoba and Quebec. More on responsible gaming.
Practice: the other side
Level 1 puts a bet on the Don’t Pass Bar and throws one roll at a time: say what the roll does to the bet — paid, lost, a push, or nothing yet. Level 2 sets a point and puts lay odds beside the don’t pass bet: say what the lay odds pay, what both bets come to together, and how much may be laid under the rules this lesson uses.
Nothing is bet here, and nothing is random. Each roll is a set picture of a point, the dice and the bets, and every answer is settled by the same dice engine as the rest of this page.
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Level 1 · The don’t pass bet
Come-out roll · no point set · the dice show 6 and 6
- Don’t Pass Bar$10
What happens to the $10 on the Don’t Pass Bar?
- Paid $10, even money Even money comes to the don’t pass bet on a 2 or 3 of the come-out roll, or on a 7 once a point is set. On the come-out roll the 12 is the bar: the don’t pass bet is a push, and the next roll is another come-out roll.
- Lost: the dealer takes the $10 The don’t pass bet is lost to a 7 or 11 on the come-out roll, or to the point coming again before a 7. On the come-out roll the 12 is the bar: the don’t pass bet is a push, and the next roll is another come-out roll.
- A push: the bet stands, nothing paid and nothing taken On the come-out roll the 12 is the bar: the don’t pass bet is a push, and the next roll is another come-out roll.
- Not settled yet: the bet waits for the next roll The don’t pass bet waits only while a point is set and neither the 7 nor the point has come. On the come-out roll the 12 is the bar: the don’t pass bet is a push, and the next roll is another come-out roll.
The don’t pass bet has two halves. On the come-out roll the 2 and the 3 pay it, the 7 and the 11 take it, and the 12 is a push. Once a point is set, a 7 before the point pays it and the point before a 7 takes it; every other roll settles nothing on the line.
Level 2 · Laying odds
The point is 4 · the dice show 3 and 4
- Don’t Pass Bar$10
- Lay odds beside the don’t pass bet$40
The shooter throws a 7. What do the $40 of lay odds pay?
- Paid $80 That is taking odds, 2 to 1, the price the pass side is paid on the 4. Laying odds is the same price turned round, because the 7 is the roll more likely to come first.
- Paid $40 That is even money, what the don’t pass bet itself is paid. Lay odds are paid at the true price of a 7 before the 4, and that price is 1 to 2.
- Nothing: the lay odds are lost Lay odds are lost to the point, not to the 7. A 7 before the point is the roll lay odds are waiting for.
- Paid $20 Lay odds on the 4 are paid 1 to 2: $40 laid brings back $20, and the amount laid comes back beside the payout.
Lay odds sit beside a don’t pass bet once the point is set. A 7 before the point pays them at the true price of that 7 — 1 to 2 on the 4 or 10, 2 to 3 on the 5 or 9, 5 to 6 on the 6 or 8 — and the point before a 7 takes them. Nothing else settles them, and they carry no price of their own.
Every roll in the practice run is worked out the same way: the bets on the felt are settled by the dice engine against the roll shown, and each wrong answer is one named mistake.
How the practice run works
Where the rolls come from. Every bet in the practice run is settled against the roll shown by the dice engine this site uses, worked out when the page is built rather than written down anywhere by hand. The wrong answers are worked out from the same bets, and each wrong answer is one named mistake: the 12 read as paying the don’t side, an 11 read as settling the line once the point is set, lay odds paid at the price of taking odds or at even money, lay odds handed back when the point comes, a 6 made with two 3s read as a push, or the cap on taking odds put in place of the cap on laying.
One strip, and no rounds. Every square on the strip is one roll of this lesson, and all of the squares are there from the start. Your first answer fills the square it belongs to; when the squares of one level are full, the next level begins by itself, with no button in between. Practising a roll you got wrong turns its cross into “fixed in practice” and does not change the count, because only first answers count.
Your progress stays in this browser, and nothing is sent anywhere.
Check yourself

Mayaformer floor supervisor · manners, money and breaks
Five quick ones. Pick an answer, then check it. No timer, no points: just whether it stuck.
Back to the question we opened with. Two sixes on the come-out roll are the bar: the $10 on the Don’t Pass Bar is not paid and not lost, and the next roll is another come-out roll.
Where to check this, and further reading
19+ (18+ in AB, MB, QC) · Play responsibly · the helplines are further up this page
Further reading
- Rules of Play for Table Games — Craps · BCLCThe full B.C. rules: the line, odds and lay limits, place and buy, the centre of the table and the Fire Bet, with every pay table.
- Craps — leaflet · Loto-QuébecThe most popular bets and the whole payout chart on two pages, with the odds and lay limits.
- Craps · GameSense by AGLCHow the game runs in Alberta, the Full Double odds and the terms you hear at the table.
How it’s worked out
Rules, numbers, sources and hosts
Where this happens. Every table on this page is a craps table standing in a room you can walk into. The rules are the rules BCLC publishes for its casinos, used here as a set of table rules for working things out, not as a statement about any one room: the bar, the cap on laying odds and the lay odds table all come from that set, and the table in front of you posts its own.
Numbers. Every chance on this page is an exact fraction from our dice engine, counted over the 36 ways two dice fall; every percentage comes from our house edge maths; and the two are checked against each other when the page is built. Lay odds are paid at the true price of the 7 against the point, worked out from the ways the dice roll each, and that price is checked against the lay odds table of the rules this lesson uses. The cap on taking odds, used only in one wrong answer of the practice run, comes from the same set of rules. Every amount is an example bet, only an example and not a suggested bet. Amounts are in Canadian dollars.
What is deliberately absent. There is no figure here for what an hour or an evening on the don’t side costs; that is lesson 5.11. The craps table and its crew are lesson 5.1, the come-out roll and the point as a subject of their own lesson 5.2, the pass line lesson 5.3, taking odds and its caps lesson 5.4, and come bets — including whether odds on a come bet work on a come-out roll — lesson 5.5. The separate lay bet with its five per cent commission, which is not the same thing as laying odds, belongs with place and buy bets in lesson 5.7; the field, Big 6 and Big 8 are lesson 5.8, the centre of the table and the Fire Bet lesson 5.9, shooting the dice and table manners lesson 5.10, and hot shooters lesson 5.12. In the practice run lay odds always stand beside a don’t pass bet with the point set, so no bet is settled on a come-out roll: the rules this lesson uses print whether a bet works on a come-out roll for place bets (off), hardways (on) and odds on a come bet (only on request), and print nothing for lay odds behind a don’t come bet on a come-out roll, so that case is not shown.
Sources. Every rule and every claim on this page carries a button with the sentence it rests on, the publisher who wrote that sentence and the date we read it. Where two documents write the same payout in different words, both are named.
Hosts. Leo and Maya are illustrated characters. Their backstories, a former dealer and a former floor supervisor, are written for the course: neither is a real person, and neither speaks for any casino. The rules and numbers on this page come from the sources it cites, not from their experience.
No promise. Craps is played against the house, on the don’t side as on the pass line. Knowing how the don’t side is settled lets you check every payment at the table; nothing on this page makes any bet free of cost, and nothing here says how an evening at the table would end.
Taking a don’t pass bet down
A Player may remove a Don't Pass wager after the Point has been established.
Section 1.0 Craps; 2.0 Fire Bet
Unlike a Pass line bet, a Don’t Pass line bet can be picked up by the player before a win or lose decision is reached.
GameSense by AGLC · Craps · read
The lay odds table in the rulebook
6 or 8 Lay 6 to win 5
5 or 9 Lay 3 to Win 2
4 or 10 Lay 2 to Win 1
Section 1.0 Craps; 2.0 Fire Bet
The same payouts as one teaching page writes them
1 to 2 against the 4 or 10, 3 to 2 against the 5 or 9, 6 to 5 against the 6 or 8
OLG PlaySmart · Craps — odds · read
The cap on laying odds in the rulebook
The Players Lay wager may be up to a maximum of 6 times the amount of the Don't Pass Line and Don't Come wager if the point is 4, 5, 6, 8, 9 or 10.
Section 1.0 Craps; 2.0 Fire Bet
How the don’t pass bet is settled
Players are betting against the dice.
The Player attempts to roll a total of 2 or 3 with the two dice to get paid even money on their wager.
If a Player rolls a total of 12 with the two dice, their wager is considered a push,
Section 1.0 Craps; 2.0 Fire Bet
The lay odds table in the rulebook
6 or 8 Lay 6 to win 5
5 or 9 Lay 3 to Win 2
4 or 10 Lay 2 to Win 1
Section 1.0 Craps; 2.0 Fire Bet
The price of the don’t pass bet
Don't Pass/Don't Come Bar Actual or “True” Odds: 244 to 251 Odds Paid or Payout: 1 to 1 House Edge: 1.36%
OLG PlaySmart · Craps — odds · read
The price of the pass line
Pass Line/Come Bet Actual or “True” Odds: 251 to 244 Odds Paid or Payout: 1 to 1 House Edge: 1.41%
OLG PlaySmart · Craps — odds · read
Taking a don’t pass bet down
A Player may remove a Don't Pass wager after the Point has been established.
Section 1.0 Craps; 2.0 Fire Bet
Unlike a Pass line bet, a Don’t Pass line bet can be picked up by the player before a win or lose decision is reached.
GameSense by AGLC · Craps · read
The cap on laying odds in the rulebook
The Players Lay wager may be up to a maximum of 6 times the amount of the Don't Pass Line and Don't Come wager if the point is 4, 5, 6, 8, 9 or 10.
Section 1.0 Craps; 2.0 Fire Bet
How the don’t pass bet is settled
Players are betting against the dice.
The Player attempts to roll a total of 2 or 3 with the two dice to get paid even money on their wager.
If a Player rolls a total of 12 with the two dice, their wager is considered a push,
Section 1.0 Craps; 2.0 Fire Bet
How a don’t come bet is settled
Bets lose on 7 or 11 and win on a 2 or 3. 12 is considered a push, or tie and there is no win or loss.
A Come and Don't Come wager will be handled in the same manner as a Pass or Don't Pass wager on the Come Out roll.
Section 1.0 Craps; 2.0 Fire Bet
The 12 as the barred number
If a 12 is rolled, the wager on the Don’t Pass Line is a tie (Bar).
If 12 comes up, it’s a Push (tie) and no one wins.
(Please note: only two of these numbers will result in a win on the Don’t Pass line because the casino reserves payment on one of those numbers. Details are posted at the table.)
GameSense by AGLC · Craps · read
a Don’t Pass bet wins when the result of the Come Out roll is a total of 2 or 3. If the total is 12, the bet is a push.
This bet loses on a “natural”, if a 7 or 11 is rolled, and it wins if “craps” (a 2 or 3) is rolled. A roll of 12 is called a “push” which means no one wins or loses.
Taking odds and laying odds
When placing odds bets on Pass Line and Come bets, you are said to be “taking odds”. Bets on Don’t Pass and Don’t Come are said to be “giving” or “laying odds”.
This is what is called taking odds on Pass or Come, or laying odds on Don’t Pass or Don’t Come.
The price of the don’t pass bet
Don't Pass/Don't Come Bar Actual or “True” Odds: 244 to 251 Odds Paid or Payout: 1 to 1 House Edge: 1.36%
OLG PlaySmart · Craps — odds · read
The price of the pass line
Pass Line/Come Bet Actual or “True” Odds: 251 to 244 Odds Paid or Payout: 1 to 1 House Edge: 1.41%
OLG PlaySmart · Craps — odds · read
Betting against the dice
Players are betting against the dice.
The Player attempts to roll a total of 2 or 3 with the two dice to get paid even money on their wager.
If a Player rolls a total of 12 with the two dice, their wager is considered a push,
Section 1.0 Craps; 2.0 Fire Bet
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