Atlassino Academy · Craps · Lesson 3 of 12

The pass line

How a pass-line bet is settled from the come-out roll to the point, what it pays, and what it costs for every bet and for every hour at the table.

  • About 15 minutes
  • Illustrated hosts: Leo and Maya
  • Last checked 3 October 2026

An example $10 sits on the pass line, and a fresh $10 goes down after every decision for an hour. What does that hour cost?

The short answer

Every pass-line bet is paid even money or lost, and over many bets it is lost a little more often than it is paid. That small gap is the price of the bet, 1.41% of every bet on average. At about 18 decisions an hour, at the pace casino rating systems are set to, the example hour costs about $2.55 on average.

Paid even money

244 of every 495 pass-line bets

Lost

251 of every 495 pass-line bets

The line across each bar is the half-way mark. The paid bar stops just short of it and the lost bar runs just past it; the whole price of the pass line is the small piece between the two bars.

Leo points at a single chip alone in the long strip along the rail of a craps layout, the rest of it bare, while Maya rests both hands on the rail beside him; a plain black puck lies by the empty row of boxes.
Leo smiling, explaining with an open hand.

Leoformer dealer · rules and maths

A craps table looks like a hundred bets at once, and most people stand back from it for that reason. Underneath, one bet holds the whole table together, and it is settled by two rules you can carry in one hand: the come-out roll, and then the point.

What the pass line pays, and when the bet can come down

A pass-line bet that is paid is paid even money: the dealer adds as much as the bet, and the bet itself comes back beside the payout.

The bet on the pass line, plus the payout at even money, makes what comes back when the bet is paid.

The bet on the pass line$10yours before the come-out roll
The payout at even money$10what the dealer adds
What comes back$20the bet and the payout together

The amount is only an example, not a suggested bet. Amounts are in Canadian dollars.

Once a point is set, the pass-line bet is a contract bet: it stays on the line until it is paid or lost, and it cannot be taken down or made smaller in the meantime. The moment to decide on the pass line is before the come-out roll, because after a point is set the decision has been made.

How one bet is decided

The first roll of a pass-line bet is the come-out roll. On that roll a 7 or an 11 pays the pass line at once, and a 2, a 3 or a 12 takes the pass line at once.

One pass-line bet: the come-out roll settles the bet at once on a 7 or an 11, which are paid, and on a 2, 3 or 12, which are lost; any other number becomes the point.

The come-out roll36 ways two dice can fall
  1. 7 or 118 wayspaid even money at once
  2. 2, 3 or 124 wayslost at once
  3. 4, 5, 6, 8, 9 or 1024 waysbecomes the point: the bet waits

Any other number on the come-out roll, a 4, 5, 6, 8, 9 or 10, becomes the point, and nothing is settled yet. From then on only two numbers matter: the point coming again pays the pass-line bet, and a 7 coming first takes the pass-line bet.

For each point: the ways the point can fall, the ways a 7 can fall, and the chance the point comes again before a 7
PointWays to roll the pointWays to roll a 7Chance the point comes before a 7
4 or 10361/3
5 or 9462/5
6 or 8565/11

No point reaches the half-way mark: every point has fewer ways to fall than the 7 has.

Why a bet that pays even money still has a price

Put the branches together and they give the two bars under the short answer: the pass line is paid on 244 of every 495 bets and lost on 251. The bet pays exactly what it puts down, so the 7 bets in every 495 that the lost side has over the paid side are the whole of the price: 1.41% of every bet, on average, over many bets.

That price is among the smallest on the table.

  • The odds bet behind the line0%paid at the true chance of the point; lesson 5.4
  • The pass line1.41%paid even money, decided by the come-out roll and the point
  • The field5.56%a bet settled on a single roll; lesson 5.8

How many rolls one bet takes

  • Settled on the come-out roll itself12of the 36 ways two dice can fall
  • Rolls to settle one bet, on average3.38the come-out roll and any wait for the point, together
For each point: how many rolls after the come-out roll it takes, on average, for the point or a 7 to come
PointRolls after the come-out roll, on average
4 or 104
5 or 93.6
6 or 83.27

The rarer the point, the longer the wait for the point or a 7. Averaged over every pass-line bet, the come-out roll and the wait together come to 557/165 rolls, which is the figure in the right-hand tile above.

That is why a craps table throws many more rolls in an hour than it settles pass-line bets, and the difference matters as soon as an hour is counted.

An hour at the pass line

How fast a table goes is decided at the table itself: the stickman controls the speed of the game. No Canadian document we could read prints how many rolls or decisions an hour a craps table plays. The figure used here is the pace casino rating systems are set to: about 60 rolls an hour, or about 18 pass-line decisions.

  1. One decision$0.14the average cost of one example $10 bet
  2. Decisions in an hour18at the pace casino rating systems are set to
  3. One hour$2.55on average, at the example bet

The cost of the hour is a long-run average and not a forecast: one evening can end far from it in either direction, and how far an evening can swing is lesson 5.11. Price of an hour works the same arithmetic for other games and other paces.

Counted by decisions

$2.5518 pass-line decisions an hour

Counted by rolls, by mistake

$8.48about 60 rolls an hour, the same pace counted in rolls

The price belongs to a decision, not to a roll. Counting rolls instead multiplies a price per decision by a count of something else, and the hour comes out more than three times too dear.

Maya with a hand on her chest, speaking gently and seriously.

Mayaformer floor supervisor · manners, money and breaks

One pass-line bet at a time is one of the cheapest ways to be at a craps table, and it still costs something on every decision. Decide how much money the evening gets and how long it runs before you walk up to the rail, and stop when either one is used up.

A hand that ends in a 7 does not make the next come-out roll any kinder. Putting more down to get a loss back only buys more decisions at the same price. If the money on the table starts to feel like money you need, the lines below are there for exactly that.

If it stops being fun

If gambling stops being entertainment, help is available. 19+ in most of Canada; 18+ in Alberta, Manitoba and Quebec. More on responsible gaming.

1-866-531-2600Ontario · ConnexOntario · 24 hours
1-800-461-0140Quebec · Jeu: aide et référence · 24 hours
1-888-795-6111British Columbia · Gambling Support BC · 24 hours
1-866-332-2322Alberta · Addiction Helpline (Recovery Alberta) · 24 hours
1-800-463-1554Manitoba · Problem Gambling Helpline · 24 hours
1-800-306-6789Saskatchewan · Problem Gambling Help Line · 24 hours
1-888-429-8167Nova Scotia · Mental Health and Addictions Crisis Line · 24 hours
1-800-461-1234New Brunswick · Gambling Information Line
1-855-255-4255Prince Edward Island · PEI Gambling Support Line · 24 hours
811Newfoundland and Labrador · Gambling Help Line · 24 hours
1-844-533-3030Yukon · Reach Out Support Line (CMHA Yukon)

If you are thinking about suicide, call or text 9-8-8

Practice: settle the line

Level 1 is one pass-line bet and one roll: the table is either on a come-out roll or has a point marked, and the question is what the roll does to the bet. Level 2 is a run of rolls from a come-out roll, with a fresh bet after every decision, and the question is where the money stands at the end. The $10 on the line is an example bet, not a suggested bet.

Nothing is bet here, and nothing is random. Each question is a set picture of dice, and the answer is worked out from the rules of the pass line, the same rules as the rest of the page.

The practice table needs JavaScript. Here is one question from it, with the answer.

Level 1 · One bet

A point of 6 is set and marked

POINT
7

$10 on the pass line

What happens to the pass-line bet on this roll?

  • Paid $10 at even money, and the $10 comes back beside the payout A 7 pays the pass line only on the come-out roll. With a point set, a 7 is what takes the bet.
  • Lost: the dealer takes the $10 A 7 came before the point, 6, came again, so the dealer takes the bet and the dice move to the next shooter.
  • Not settled: the $10 stays on the line A 7 with a point set settles the bet at once: the dealer takes it, and the dice move to the next shooter.

On the come-out roll a 7 or an 11 pays the pass line even money and a 2, 3 or 12 takes it; any other number becomes the point. Once a point is set, the point coming again pays the bet, a 7 coming first takes it, and every other number settles nothing.

Level 2 · Bet after bet

From a come-out roll, in order

$10 on the pass line before the first roll, and a fresh $10 after every decision

An example $10 goes on the pass line before roll 1, and a fresh $10 goes down after every decision. Where does the money stand after the last roll?

  • Up $20 That reads every roll by the come-out rules, paying each 7 or 11 and taking each 2, 3 or 12 wherever it falls. Once a point is set, only the point and a 7 settle the pass line.
  • Up $10 That pays a 7 that came after a point was set. A 7 pays the pass line only on the come-out roll; with a point set, the 7 takes the bet.
  • Down $10 One decision: roll 3, a 7, lost. With $10 on each bet, the money ends down $10.

The pass line is settled one bet at a time. A bet that is paid or lost is a decision; the next bet goes down for the come-out roll that follows, and every roll in between either settles the bet in play or settles nothing.

Every question in the practice run is worked out the same way: the same two dice that are drawn are put through the rules of the pass line, and the answer comes out of that, not out of anybody’s memory.

How the practice run works

Where the questions come from. Every roll in the practice run is a pair of dice put through the same settling rules our dice engine uses for every lesson of this track: the answer is worked out when the page is built, never written in by hand. The wrong answers are worked out from the same dice, and each wrong answer is one named mistake: the come-out rules applied in the middle of a hand, a 7 after the point counted as paid, or only the first decision of a run counted.

One strip, and no rounds. Every square on the strip is one question of this lesson, and all of the squares are there from the start. Your first answer fills the square it belongs to; when the squares of one level are full, the next level begins by itself, with no button in between. Practising a question you got wrong turns its cross into “fixed in practice” and does not change the count, because only first answers count.

Your progress stays in this browser, and nothing is sent anywhere.

Check yourself

Maya with a finger raised and a knowing look.

Mayaformer floor supervisor · manners, money and breaks

Five quick ones. Pick an answer, then check it. No timer, no points: just whether it stuck.

1Over many bets, what does the pass line cost, as a share of every bet?

Show the answer

Answer: 1.41%. One small figure for every pass-line bet, whatever the roll.

  • 0% That is the price of the odds bet behind the line, which is paid at the true chance of the point; it has a lesson of its own, 5.4. The pass line under it still carries its own price.
  • 1.41% The pass line is lost on 251 of every 495 bets and paid even money on 244, and the gap between the two is the price.
  • 5.56% That is the price of the field, a bet settled on a single roll, which has a lesson of its own, 5.8.
2An example $10 on the pass line, and about 18 decisions an hour. What does the hour cost, on average?

Show the answer

Answer: About $2.55. The cost of one decision, times the decisions in an hour, and nothing else. It is a long-run average and not a forecast of any one evening.

  • About $2.55 What one decision costs on average, $0.14 at the example bet, multiplied by the decisions in an hour.
  • About $8.48 That multiplies by about 60 rolls an hour instead of the decisions. The price belongs to a decision, and one decision takes several rolls.
  • About $0.14 That is what one bet costs on average. An hour at the table settles many bets, one after another.
3On average, how many rolls of the dice does it take to settle one pass-line bet? new situation

Show the answer

Answer: About 3.4 rolls. The rolls of a hand and the decisions of a hand are two different counts, and the price is charged on the second one.

  • About 3.4 rolls The come-out roll, plus the wait for the point or a 7 when a point is set, averaged over every bet: 557/165 rolls.
  • One roll One roll is enough only when the come-out roll settles the bet, which happens on 12 of the 36 ways the dice can fall. On every other roll a point is set and the bet waits.
  • About six rolls Six is how many ways a 7 can fall, not how many rolls a bet takes. Even the slowest point, 4 or 10, waits about four rolls after the come-out roll.
4Come-out roll: the dice show 1 and 2. What happens to the pass-line bet?

Show the answer

Answer: The bet is lost. The come-out roll has two quick outcomes and one slow one.

  • Nothing happens, and the next roll decides The come-out roll settles the bet on a 7 or an 11 and on a 2, 3 or 12. A 3 is one of those numbers.
  • The point is now 3 Only a 4, 5, 6, 8, 9 or 10 becomes the point. A 3 on the come-out roll settles the bet at once.
  • The bet is lost A 2, 3 or 12 on the come-out roll takes the pass line at once.
5A point of 4 is set, and you would rather not have the bet out any more. Can you take the pass-line bet down?

Show the answer

Answer: No: once a point is set, the bet stays until the point or a 7 comes. Decide on the pass line before the come-out roll, because after it the decision is made.

  • No: once a point is set, the bet stays until the point or a 7 comes With a point set, the pass-line bet is a contract bet, and it cannot be taken down or made smaller.
  • Yes, at any time before the next roll Not a pass-line bet with a point set. A bet that can come down at any time is the odds bet behind the line, which is lesson 5.4.
  • Yes, for half of the bet Giving a bet up for half is a rule of other games. With a point set, the pass-line bet stays on the line whole until it is decided.

Back to the question we opened with. An hour of an example $10 pass-line bet, a fresh bet after every decision, costs about $2.55 on average.

Where to go next, and further reading

19+ (18+ in AB, MB, QC) · Play responsibly · the helplines are further up this page

Further reading

  • Rules of Play for Table Games — Craps · BCLCThe full B.C. rules: the line, odds and lay limits, place and buy, the centre of the table and the Fire Bet, with every pay table.
  • How to play craps · OLG PlaySmartThe crew, the puck, the come-out roll and the turn to shoot, in plain words.
  • Craps · GameSense by AGLCHow the game runs in Alberta, the Full Double odds and the terms you hear at the table.

How it’s worked out

Numbers, pace, sources and hosts

Where this happens. Every table on this page is a live craps table in a room you can walk into. An electronic craps table keeps its own pace and its own screen, and it belongs to other lessons.

Numbers. Every chance on this page is counted exactly from the 36 ways two dice can fall, as fractions rather than rounded decimals, and every share of the money bet comes from the same count. The price of the field in the comparison tile uses the field payouts in the rules published for casinos in the province whose rule set this course uses. Nothing is typed in by hand, and our checks recompute each figure from the engine rather than reading it back from this page.

Pace. No Canadian document we could read prints how many rolls or decisions an hour a craps table plays. The figure here is the one our Price of an hour tool uses and names: about 60 rolls an hour, the pace casino rating systems are set to, as a casino consultant describes them in Global Gaming Business. A pass-line decision takes several rolls, so that is about 18 decisions an hour. Your table may be faster or slower.

What is deliberately absent. The areas of the table and who puts the chips down are lesson 5.1. The come-out roll and the point, roll by roll with the point marked, are lesson 5.2. The odds behind the line, which add no price and add swing, are lesson 5.4; come bets are lesson 5.5; don't pass, don't come and laying odds are lesson 5.6; place bets are lesson 5.7; the field and Big 6 and Big 8 are lesson 5.8; the centre bets and the Fire Bet are lesson 5.9; throwing the dice and table manners are lesson 5.10; how far money carries over an evening, and how far an evening can swing, is lesson 5.11; long hands and dice setting are lesson 5.12. There is no table minimum here either: no room page we could read prints the minimum bet at a live craps table, and the bet on this page is only an example.

Sources. Every rule and every claim on this page carries a button with the sentence it rests on, the publisher who wrote that sentence and the date we read it.

Hosts. Leo and Maya are illustrated characters. Their backstories, a former dealer and a former floor supervisor, are written for the course: neither is a real person, and neither speaks for any casino. The rules and numbers on this page come from the sources it cites, not from their experience.

No promise. Craps is played against the house. Knowing how the pass line is settled and what it costs lets you check every payment and plan every hour; nothing on this page makes the pass line cheaper, and nothing here says how an evening at the table would end.

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