Atlassino Academy · Video poker · Lesson 4 of 8

When the deal already pays something

A deal that already pays is not always a deal to keep whole. Here is what every hold of a paying deal is worth, counted over every draw, and when the made hand is worth breaking.

  • About 18 minutes
  • Illustrated hosts: Leo and Maya
  • Last checked 5 October 2026

The video poker screen shows J♠ J♦ 2♠ 9♠ K♠. The deal already pays a pair of jacks, and four of the five cards are spades. Which cards do you hold?

The short answer

Hold the two jacks and nothing else. Counted over every possible draw, the pair of jacks is worth 1.537 a bet and the four spades are worth 1.255: a high pair is worth more than four to a flush. A deal that pays is usually worth keeping, but only the cards that pay: a spare card beside a pair costs money. The made hands worth breaking are few, and the plainest is a flush with four cards of a royal flush inside the flush.

Hold the pair of jacks

The deal is J♠ J♦ 2♠ 9♠ K♠. Held: J♠ J♦.

Worth 1.537 a bet

Hold the four spades

The deal is J♠ J♦ 2♠ 9♠ K♠. Held: J♠ 2♠ 9♠ K♠.

Worth 1.255 a bet

The deal is the same on both screens, and only the cards held over the deal change. The value under each screen is what that hold pays back on average, for each coin bet, over every draw that can follow.

Leo holds an open palm toward the first of five card shapes on a video poker screen, all five marked with a spade, the buttons under the other four lit, while Maya watches with raised eyebrows from the other side of the machine.
Leo smiling, explaining with an open hand.

Leoformer dealer · rules and maths

The deals worth slowing down for are the few where the made hand is worth less than a draw inside it: a flush with four cards of a royal flush in it, or a pair of jacks sitting in four cards to a straight flush. I ask people to look for those two before they press draw.

What already pays, and what a hold is worth

In Jacks or Better the lowest hand that pays anything is a pair of jacks, and a pair of jacks, queens, kings or aces is called a high pair. Any deal that holds a high pair or anything above a high pair is a made hand: the five cards pay before you draw a single new card.

What each made hand pays on the 9/6 tableFor each coin bet, at a bet of five coins
The made handPays for each coin bet
Royal flush800
Straight flush50
Four of a kind25
Full house9
Flush6
Straight4
Three of a kind3
Two pair2
Jacks or better1

The pays come from the 9/6 table printed in an online version of the game’s rules; the name 9/6 is ours, after the table’s Full House and Flush lines. The royal flush pays more for each coin at a five-coin bet than at a smaller bet, and lesson 8.3 is about that difference. The machine in front of you prints its own table on its glass.

After the deal you choose which cards to hold, and every card you do not hold is replaced by a new card from the 47 cards left in the deck. What a hold is worth is the average of what every possible draw pays, for each coin bet.

  1. The dealJ♠ J♦ 2♠ 9♠ K♠Five cards, and the five cards already pay: a pair of jacks.
  2. The holdHold J♠ J♦The other three cards are thrown away, and three new cards replace them.
  3. Every draw1.537 betsAll 16,215 ways three new cards can come from the 47 cards left, each paid by the table, then averaged.

One deal, one hold, every draw. Each of the thirty-two ways to hold five cards gets a value the same way, and the hold with the largest value is the one worth making.

A high pair is worth more than four to a flush

Four spades look like a flush that needs one more card, but the pair of jacks is worth more, by 0.28 of a bet each time this deal comes up.

What the draw makes, hold by holdCounts of draws, not chances
The hand after the drawHolding J♠ J♦of 16,215 drawsHolding J♠ 2♠ 9♠ K♠of 47 draws
Four of a kind450
Full house1650
Flush09
Three of a kind1,8540
Two pair2,5920
Jacks or better11,5595
Nothing that pays033

Every draw for the pair still pays at least a pair of jacks.

Other high pairs beside other draws come out the same way. In K♦ K♠ Q♦ J♦ 4♣ the pair of kings is worth 1.537 and the three diamonds to a royal flush are worth 1.488. In A♥ A♦ K♣ Q♠ J♥ the pair of aces is worth 1.537 and the four cards to a straight are worth 0.574.

Three cards to a royal flush look like the bigger chance, and the royal flush pays the most of any hand. The pair of kings is still worth more: the royal flush needs two exact cards, and the pair pays on every draw.

A kicker beside the paying cards costs money

A kicker is a card held beside a pair that pays nothing by itself, like the king next to A♠ A♦ in A♠ A♦ K♣ 7♥ 2♠. The pair alone is worth 1.537; the pair and the king are worth 1.416, which is 0.12 of a bet less each time this deal comes up.

Hold the pair alone

The deal is A♠ A♦ K♣ 7♥ 2♠. Held: A♠ A♦.

Worth 1.537 a bet

Hold the pair and the king

The deal is A♠ A♦ K♣ 7♥ 2♠. Held: A♠ A♦ K♣.

Worth 1.416 a bet

Hold the pair and the seven

The deal is A♠ A♦ K♣ 7♥ 2♠. Held: A♠ A♦ 7♥.

Worth 1.416 a bet

The deal is the same in all three pictures, and only the cards held over the deal change. Every card held beside the pair is one new card fewer, and three new cards make three of a kind, a full house or four of a kind more often than two new cards do.

The same holds for the other made hands in the table below: keep the cards that pay, and let the spare card go. Two pair keeps four cards and draws one; three of a kind keeps three cards and draws two.

Keep the cards that pay, and draw the restWhat each hold is worth, in bets
The made handKeep only the cards that payKeep one more cardKeep all five
A high pairA♠ A♦ K♣ 7♥ 2♠1.537A♠ A♦1.416A♠ A♦ K♣1.000
Two pair4♣ 4♦ Q♣ Q♥ 7♠2.5964♣ 4♦ Q♣ Q♥keeping one more card is keeping all five2.000
Three of a kind9♥ 9♦ 9♣ 5♠ K♠4.3029♥ 9♦ 9♣3.8519♥ 9♦ 9♣ K♠3.000

In every row the left-hand value is the largest.

When a made hand is worth breaking

Sometimes the made hand is the thing to let go. A♠ K♠ Q♠ J♠ 3♠ is a flush, and a flush pays 6 for each coin bet. The same five cards hold four cards to a royal flush: throw away the 3♠ and the one new card can make a royal flush, a flush, a straight or a high pair.

Hold four to a royal flush

The deal is A♠ K♠ Q♠ J♠ 3♠. Held: A♠ K♠ Q♠ J♠.

Worth 18.43 a bet

Keep the flush

The deal is A♠ K♠ Q♠ J♠ 3♠. Held: A♠ K♠ Q♠ J♠ 3♠.

Worth 6.000 a bet

The flush pays the moment the five cards are kept. Four to a royal flush gives the flush up for a draw worth 18.43 a bet on average, against the 6.000 the flush pays: the draw is worth more, even though most single draws pay less than the flush.

Keeping the made flush gives up 12.4 bets each time A♠ K♠ Q♠ J♠ 3♠ comes up. On an example bet of $1.25, five coins of $0.25, that is $15.53 each time; the bet is only an example, not a suggested bet. Amounts are in Canadian dollars.

A draw to a straight flush is worth breaking a high pair for, and it is not worth breaking a made flush or a made straight for. Four cards to a straight flush pay nothing yet, so the made hand they sit beside decides.

J♣ J♠ 10♠ 9♠ 8♠ pays jacks or better

  • Four to a straight flush: J♠ 10♠ 9♠ 8♠3.574
  • A high pair: J♣ J♠1.537

9♠ 8♠ 7♠ 6♠ 2♠ pays flush

  • Keep the flush: 9♠ 8♠ 7♠ 6♠ 2♠6.000
  • Four to a straight flush: 9♠ 8♠ 7♠ 6♠3.404

5♥ 6♥ 7♥ 8♥ 9♣ pays straight

  • Keep the straight: 5♥ 6♥ 7♥ 8♥ 9♣4.000
  • Four to a straight flush: 5♥ 6♥ 7♥ 8♥3.447

Each block is one deal, and the longer bar is the hold worth more in that deal.

What the printed summary and the screen tell you

An online version of the game’s rules prints a short summary of holds for the 9/6 table: four cards to a royal flush first, then a full house or a flush, then a high pair, then three cards to a royal flush, then four cards to a flush. Beside each line stands how many cards to keep, and no value.

The printed summary, line by line, with what each hold is worthThe order and the cards to keep are the summary’s; the values are counted over every draw
The line of the summaryHow many cards it keepsWorth, held from one deal in this lesson
Four cards to a royal flushkeep four cards18.43held from A♠ K♠ Q♠ J♠ 3♠
A full house or a flushkeep all five cards6.000held from A♠ K♠ Q♠ J♠ 3♠
A high pair, jacks to aceskeep two cards1.537held from J♠ J♦ 2♠ 9♠ K♠
Three cards to a royal flushkeep three cards1.488held from K♦ K♠ Q♦ J♦ 4♣
Four cards to a flushkeep four cards1.255held from J♠ J♦ 2♠ 9♠ K♠

Wherever two of these lines meet in one deal in this lesson, the line higher in the summary is worth more.

Under the standard for machines in B.C. casinos, held cards and cards not held have to be clearly marked on the screen, and that includes holds the machine itself suggests, where suggesting a hold is allowed. The standard says how a hold has to be shown, and nothing about which hold is worth the most.

Maya with a hand on her chest, speaking gently and seriously.

Mayaformer floor supervisor · manners, money and breaks

Knowing the right hold makes every hand a little cheaper, and every hand still costs money: even played without a single mistake, the machine keeps a share of what goes through it. Practise holds at home with the trainer on this page, not with money in the machine.

Decide before you sit down how much money and how much time the session gets, and stop when either one runs out. A hand that went wrong is not a reason to put more in.

If it stops being fun

If gambling stops being entertainment, help is available. 19+ in most of Canada; 18+ in Alberta, Manitoba and Quebec. More on responsible gaming.

1-866-531-2600Ontario · ConnexOntario · 24 hours
1-800-461-0140Quebec · Jeu: aide et référence · 24 hours
1-888-795-6111British Columbia · Gambling Support BC · 24 hours
1-866-332-2322Alberta · Addiction Helpline (Recovery Alberta) · 24 hours
1-800-463-1554Manitoba · Problem Gambling Helpline · 24 hours
1-800-306-6789Saskatchewan · Problem Gambling Help Line · 24 hours
1-888-429-8167Nova Scotia · Mental Health and Addictions Crisis Line · 24 hours
1-800-461-1234New Brunswick · Gambling Information Line
1-855-255-4255Prince Edward Island · PEI Gambling Support Line · 24 hours
811Newfoundland and Labrador · Gambling Help Line · 24 hours
1-844-533-3030Yukon · Reach Out Support Line (CMHA Yukon)

If you are thinking about suicide, call or text 9-8-8

Practice: which hold?

Every deal in the practice run already pays. Level 1 deals a high pair or two pair, with a draw or a spare card beside the paying cards. Level 2 deals a made hand beside a draw, and the question is whether the made hand is worth breaking.

Nothing is bet here, and nothing is drawn: each deal stops at the moment you choose the hold.

The practice table needs JavaScript. Here is one deal from it, with the answer.

Level 1 · A high pair and a draw

This deal already pays. Which cards do you hold before the draw?

  • A high pair: J♠ J♦ Worth 1.537 a bet on average over every draw; no other hold of J♠ J♦ 2♠ 9♠ K♠ is worth more. The pair pays as it stands, and three new cards can only add to the pair.
  • Four to a flush: J♠ 2♠ 9♠ K♠ Worth 1.255 a bet on average over every draw: 0.28 of a bet less than holding a high pair (J♠ J♦), each time this deal comes up. Four to a flush pays nothing until a fifth card of the suit comes.
  • A high pair and a kicker: J♠ J♦ K♠ Worth 1.416 a bet on average over every draw: 0.12 of a bet less than holding a high pair (J♠ J♦), each time this deal comes up. A kicker takes the place of a new card, so the paying cards draw fewer cards toward a bigger hand.

A high pair already pays, and three new cards can still turn the pair into two pair, three of a kind, a full house or four of a kind. Four to a flush pays nothing until a fifth spade comes.

Level 2 · Break it or keep it

This deal already pays. Which cards do you hold before the draw?

  • Keep the flush: A♥ K♥ Q♥ J♥ 4♥ Worth 6.000 a bet on average over every draw: 12.4 of a bet less than holding four to a royal flush (A♥ K♥ Q♥ J♥), each time this deal comes up. Keeping all five takes what the deal pays now and gives up the draw.
  • Two to a royal flush: A♥ K♥ Worth 0.479 a bet on average over every draw: 17.9 of a bet less than holding four to a royal flush (A♥ K♥ Q♥ J♥), each time this deal comes up. Cards to a royal flush still need the draw to finish a royal flush, and on most draws they finish far less.
  • Four to a royal flush: A♥ K♥ Q♥ J♥ Worth 18.43 a bet on average over every draw; no other hold of A♥ K♥ Q♥ J♥ 4♥ is worth more. Four to a royal flush gives up what the deal pays now for a draw worth more on average.

The flush pays 6 for each coin bet. Throw away the four of hearts and the one new card can still make a royal flush, a flush, a straight or a high pair, and on average that draw is worth more than three times what the flush pays.

Every deal in the practice run is worked out the same way: all thirty-two ways to hold the five cards are counted over every possible draw, and the hold worth the most is the answer.

How the practice run works

Where the answers come from. Every deal is a set of five cards chosen to show one thing, and the answer is worked out when the page is built: all thirty-two ways to hold the five cards are counted over every possible draw on the 9/6 table at five coins, and the hold worth the most is the answer. The wrong answers are named mistakes — a kicker kept beside the paying cards, all five kept when a draw is worth more, a draw kept when the made hand is worth more — and each one shows what it is worth and how much less than the answer.

One strip, and no rounds. Every square on the strip is one deal of this lesson, and all of the squares are there from the start. Your first answer fills the square it belongs to; when the squares of one level are full, the next level begins by itself, with no button in between. Practising a deal you got wrong turns its cross into “fixed in practice” and does not change the count, because only first answers count.

Your progress stays in this browser, and nothing is sent anywhere.

Check yourself

Maya with a finger raised and a knowing look.

Mayaformer floor supervisor · manners, money and breaks

Five quick ones. Pick an answer, then check it. No timer, no points: just whether it stuck.

1J♠ J♦ 2♠ 9♠ K♠: a pair of jacks, and four spades. Which cards do you hold?

Show the answer

Answer: J♠ J♦, the pair. A high pair already pays, and three new cards can only add to the pair. Four to a flush pays nothing until the draw brings a fifth spade.

  • J♠ J♦ K♠, the pair and the king With the king kept, the pair draws two new cards instead of three, and the hold is worth 1.416: the kicker is not needed.
  • J♠ 2♠ 9♠ K♠, the four spades Four to a flush gives up the pair for a draw worth 0.28 of a bet less, each time this deal comes up.
  • J♠ J♦, the pair The pair is worth 1.537 a bet, and the four spades are worth 1.255: a high pair is worth more than four to a flush.
2A♠ K♠ Q♠ J♠ 3♠: a flush is already on the screen. Which cards do you hold?

Show the answer

Answer: A♠ K♠ Q♠ J♠, four to a royal flush. A made flush is worth less than the four cards to a royal flush inside the flush. Breaking the flush gives up a sure payment for a draw that is worth more on average.

  • A♠ K♠, the ace and the king Two cards to a royal flush are worth 0.479, less than either of the other two holds.
  • A♠ K♠ Q♠ J♠, four to a royal flush Throw away the 3♠: four to a royal flush is worth 18.43 a bet, against 6.000 for the flush.
  • Keep all five, the flush Keeping the flush gives up 12.4 bets each time this deal comes up: the flush pays now, and the draw inside the flush is worth more.
3A♠ A♦ K♣ 7♥ 2♠: a pair of aces, with a king beside the pair. Which cards do you hold? new situation

Show the answer

Answer: A♠ A♦, the pair alone. Keep the cards that pay and let the rest go. A kicker beside a pair pays nothing by itself, and costs one new card.

  • A♠ A♦ K♣, the pair and the king, because the king might help The king takes the place of a new card, and the hold is worth 1.416: 0.12 of a bet less than the pair alone, each time.
  • A♠ A♦, the pair alone The pair alone is worth 1.537 a bet: three new cards make three of a kind, a full house or four of a kind more often than two new cards do.
  • A♠ A♦ 7♥, the pair and the seven A seven beside the pair costs the same way a king does: the hold is worth 1.416, 0.12 of a bet less than the pair alone.
4K♠ Q♠ J♠ 10♠ 9♦: a straight is already on the screen. Which cards do you hold? new situation

Show the answer

Answer: K♠ Q♠ J♠ 10♠, four to a royal flush. The same rule as the flush with a different made hand: four cards to a royal flush are worth more than the straight around the four cards.

  • Keep all five, the straight Keeping the straight gives up 15.6 bets each time this deal comes up: the straight pays now, and the draw to the royal flush inside the straight is worth more.
  • K♠ Q♠ J♠, three to a royal flush Three cards to a royal flush are worth 0.674, less than the straight that is already on the screen.
  • K♠ Q♠ J♠ 10♠, four to a royal flush Throw away the 9♦: four to a royal flush is worth 19.60 a bet, against 4.000 for the straight.
5A printed summary of holds lists a high pair, jacks to aces, with a number beside the line. What does that number count?

Show the answer

Answer: How many cards to keep: the two cards of the pair. The summary gives the order of the holds and how many cards each one keeps. What each hold is worth comes from counting every draw.

  • How many cards to keep: the two cards of the pair The number beside each line of the summary is how many cards to hold. The summary prints no values and no pays.
  • What a high pair pays for each coin bet A high pair pays 1 for each coin bet on the 9/6 table. The number in the summary is a count of cards, not a pay.
  • What holding a high pair is worth on average The summary prints no values at all. Counted over every draw, the pair of jacks held from J♠ J♦ 2♠ 9♠ K♠ is worth 1.537 a bet.

Back to the question we opened with. In J♠ J♦ 2♠ 9♠ K♠ hold the two jacks and nothing else: the pair of jacks is worth 1.537 a bet, and the four spades are worth less.

Further reading

19+ (18+ in AB, MB, QC) · Play responsibly · the helplines are further up this page

Further reading

How it’s worked out

Tables, numbers, sources and hosts

Where this happens. Every machine on this page is a video poker machine in a room you can walk into. The 9/6 table, the lowest hand that pays and the printed summary of holds come from an online version of the game’s rules: no Canadian document we could read prints the pay table of a video poker machine on a casino floor, or which cards to hold on one. The glass of the machine in front of you is where that machine’s own table is printed, and the values here hold only for a table with the same lines.

Numbers. Every value on this page is counted over every possible draw: for one deal and one hold, each way the new cards can come from the cards left is paid by the 9/6 table at a five-coin bet, and the average for each coin bet is the value of the hold. The counts are exact fractions, printed rounded; the counts of draws are whole numbers. Every figure carries a machine-readable key and is recomputed by the same engine on every build.

What rests on the count alone. “Never keep a kicker” is not printed as a rule by any operator or regulator we could read; the rule rests on the values in this lesson. The printed summary gives an order of holds and the number of cards each keeps, and no values; the values are ours.

What is deliberately absent. There is no return of the whole table here and no comparison of pay tables: that is lesson 8.2. Coins, denominations and the royal flush paying more at five coins are lesson 8.3. Deals that pay nothing — a low pair, single high cards, drawing five new cards — are lesson 8.5. Deuces Wild is lesson 8.6. What mistakes cost over a hundred hands is lesson 8.7, and the myths about machines being due are lesson 8.8. How a hand is dealt, held and drawn is lesson 8.1. Nothing here is counted per hour.

Sources. Every claim on this page carries a button with the sentence it rests on, the publisher who wrote that sentence and the date we read it.

Hosts. Leo and Maya are illustrated characters. Their backstories, a former dealer and a former floor supervisor, are written for the course: neither is a real person, and neither speaks for any casino. The rules and numbers on this page come from the sources it cites, not from their experience.

No promise. Video poker is played against the house. Choosing the hold worth the most makes each hand cost less than a careless hold would; nothing on this page turns the game in your favour, and nothing here says how a session at a machine would end.

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