Atlassino Academy · Video poker · Lesson 5 of 8
When nothing on the screen pays
When the deal pays nothing, the cards you keep still decide what the hand is worth. Here is which draw is worth more, and when the answer is to keep nothing at all.
The deal is 5♠ 5♦ 2♠ 9♠ K♠, and nothing on the screen pays. Do you keep the pair of fives, or the four spades?
The short answer
Keep the four spades. A pair of fives pays nothing in Jacks or Better, so the pair is only a draw, and four to a flush is the stronger draw. When nothing on the screen pays, every hold is a choice between draws: three to a royal flush is worth more than four to a flush, four to a flush is worth more than a low pair, high cards are worth more than nothing, and when there is nothing at all, five new cards are worth the most.
The deal: the five of spades, the five of diamonds, the two of spades, the nine of spades and the king of spades. Two holds of the same deal, the hold worth more first.
The same five cards with two different holds. The figure under each hold is what that hold gives back on average, in bets, over every possible draw from the cards left.


Leoformer dealer · rules and maths
The deals that trip people up are the ones where nothing pays. With a paying hand on the screen there is at least something to protect. With nothing, people grab whatever looks closest to a hand, very often a little pair, or they throw the lot away and start again.
A pair of fives pays nothing
In the online version of Jacks or Better, the lowest hand that pays is a pair of jacks. A pair of twos, of fives or of tens is on the screen and pays nothing: before the draw, a low pair is a start towards a hand, not a hand.
The only decision left is which cards to keep for the draw. Five cards can be kept in 32 different ways, from all five to none. A hold is worth the average of what every possible draw from the 47 cards left would pay, counted in bets: a hold worth one bet would give back, on average, exactly what was bet.
Four to a flush is worth more than a low pair
Back to the deal from the start. The four spades are a draw: 9 of the 47 cards left are spades, and any one of those spades makes a flush. The pair of fives has to turn into two pair, three of a kind or better before it pays anything at all.
A low pair: 5♠ 5♦
4,656 of its 16,215 possible draws end in a hand that pays
Four to a flush: 5♠ 2♠ 9♠ K♠
12 of its 47 possible draws end in a hand that pays
The pair of fives ends in a paying hand on a larger share of its draws than the four spades do. The four spades are still worth more, because a flush pays far more than the two pair or three of a kind that a low pair mostly turns into.
So how often a hold ends in a paying hand is only half of the count: what each draw pays is the other half, and the value of a hold adds both halves together. Four to a flush is worth more than a low pair, and in Jacks or Better a pair from twos to tens never pays as dealt.
Three to a royal is worth more than four to a flush
The deal Q♠ J♠ 10♠ 3♠ 7♥ holds two draws at once: three to a royal flush, and four spades to a flush. The four spades include all three cards to the royal flush, so the whole choice is whether to keep the three of spades as well.
The deal: the queen of spades, the jack of spades, the ten of spades, the three of spades and the seven of hearts. Two holds that differ by one card, the hold worth more first.
The three of spades is the reason. With the three of spades kept, only one card is drawn, and a royal flush needs both the ace and the king of spades, so the royal flush is out of reach. With the three of spades thrown away, two cards are drawn, and those draws reach a royal flush, straight flushes, flushes, straights and pairs of jacks or queens.
| Hold | Royal flush | Straight flush | Flush | Straight | Two pair or better | Jacks or better | Nothing that pays | Possible draws |
|---|---|---|---|---|---|---|---|---|
| Three to a royal flush: Q♠ J♠ 10♠ | 1 | 2 | 33 | 45 | 36 | 240 | 724 | 1,081 |
| Four to a flush: Q♠ J♠ 10♠ 3♠ | 0 | 0 | 9 | 0 | 0 | 6 | 32 | 47 |
Each row is one hold of the same deal, and each column is a final hand. The four spades make a flush more often; three to a royal flush is still worth more, because its draws reach many more kinds of paying hand.
High cards: K Q J is worth more than Q J
A high card is a jack, a queen, a king or an ace: one of the four ranks whose pair pays. With no pair and no draw on the screen, high cards are what is left to keep, and keeping more of them gives more ways to a pair that pays.
The deal: the king of spades, the queen of hearts, the jack of diamonds, the seven of clubs and the two of spades. Two holds of the same deal, the hold worth more first.
Three cards whose pairs pay are also three cards to a straight.
Even one high card is worth more than throwing everything away. A low card kept beside the high card only takes a new card away: a pair of eights pays nothing, so an eight next to the queen adds no pair that pays.
The deal: the queen of diamonds, the eight of clubs, the five of spades, the three of hearts and the two of clubs. Three holds of the same deal, the hold worth the most first.
Nothing at all: draw five
The deal 9♦ 4♣ 7♠ 2♥ 6♦ has no pair, no four cards to a flush or a straight, and no high card. Every hold left keeps one or more low cards, and every low card kept takes away one of the new cards, which could have been a jack or better.
The deal: the nine of diamonds, the four of clubs, the seven of spades, the two of hearts and the six of diamonds. Drawing five new cards and each of the five cards kept on its own, the hold worth the most first.
Drawing five new cards is worth more than keeping any one of the five cards, and the five single cards sit close together, a little below the draw of five.
The order, from the hold worth the most down
| The deal | Worth more | Worth less | The difference, in bets |
|---|---|---|---|
| 5♠ 5♦ 2♠ 9♠ K♠ | Four to a flush: 5♠ 2♠ 9♠ K♠ | A low pair: 5♠ 5♦ | 0.39 |
| Q♠ J♠ 10♠ 3♠ 7♥ | Three to a royal flush: Q♠ J♠ 10♠ | Four to a flush: Q♠ J♠ 10♠ 3♠ | 0.20 |
| K♠ Q♥ J♦ 7♣ 2♠ | Three to a straight: K♠ Q♥ J♦ | Two high cards: Q♥ J♦ | 0.02 |
| 9♦ 4♣ 7♠ 2♥ 6♦ | Draw five new cards | One low card: 9♦ | 0.04 |
The largest difference in the table is the first row: keeping a pair of fives that pays nothing, instead of four spades to a flush.
The order printed for the online version of the game runs the same way: three to a royal flush, then four to a flush, then a low pair, then one high card, then no card at all.
- Three cards keptThree to a royal flushsuch as Q♠ J♠ 10♠
- Four cards keptFour to a flushsuch as 5♠ 2♠ 9♠ K♠
- Two cards keptA low pair, twos to tenssuch as 5♠ 5♦
- One card keptOne high card, a jack or highersuch as Q♦
- No card keptNothing: draw five new cardsas in 9♦ 4♣ 7♠ 2♥ 6♦
Each rung has an example from the deals above. The printed table numbers each line by how many cards to keep and gives no values; the values here are our count.
Under the standard for B.C. casinos, a machine may mark on its screen the holds it suggests, where that is allowed, and the held and non-held cards have to be clearly marked. The standard asks for the marking only; no casino, operator or regulator on land whose documents we could read prints which cards to hold.

Mayaformer floor supervisor · manners, money and breaks
None of these differences is large on a single deal, and a video poker machine deals fast. Mistakes are part of the price: count them in your plan, the same way you count the money and the time you set aside before the first deal.
When a run of bad draws makes you want the money back, take that as the moment for a break, not the moment for another bet.
If it stops being fun
If gambling stops being entertainment, help is available. 19+ in most of Canada; 18+ in Alberta, Manitoba and Quebec. More on responsible gaming.
Practice: which hold, with no pay
Every deal in the practice run pays nothing as dealt. Level 1 puts two draws into one deal and asks which draw is worth more. Level 2 brings high cards, and the deals where the answer is to keep nothing and draw five new cards. After each answer, every offered hold is named with its value and with how much less it is worth than the answer.
Nothing is bet here. There are no coins, no draws played out and no money coming back: the only decision practised is the one you make before pressing Draw.
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The practice table needs JavaScript. Here is one deal from it, with the answer.
Level 1 · Two draws
JACKS OR BETTER · FIVE COINS
HOLD THE CARDS YOU WANT, THEN DRAW
Nothing on the screen pays. Which of these holds is worth the most?
- A low pair: 10♥ 10♣ Worth 0.824 on average, in bets, which is 0.33 of a bet less than four to a flush (10♥ 3♥ 6♥ 8♥). Keeping the tens treats a low pair as a paying hand. A pair of tens is below jacks, so the tens still have to turn into two pair or better before they pay anything.
- Four to a flush: 10♥ 3♥ 6♥ 8♥ Worth 1.149 on average, in bets, over its 47 possible draws: the most of the 32 holds in this deal. A pair of tens pays nothing in Jacks or Better, so the tens are a draw too, and the four hearts are the stronger draw: any heart among the cards left makes a flush.
- Draw five new cards Worth 0.366 on average, in bets, which is 0.78 of a bet less than four to a flush (10♥ 3♥ 6♥ 8♥). Drawing five new cards throws away four hearts that are one card from a flush.
With nothing paying, the choice is between draws, and four to a flush is worth more than a low pair.
Level 2 · High cards, or nothing
JACKS OR BETTER · FIVE COINS
HOLD THE CARDS YOU WANT, THEN DRAW
Nothing on the screen pays. Which hold, or no hold at all, is worth the most?
- One low card: 9♠ Worth 0.329 on average, in bets, which is 0.03 of a bet less than drawing five new cards. Keeping the nine takes one of the five new cards away, and that new card could have been a jack or better.
- Three to a straight: 5♣ 3♥ 2♦ Worth 0.216 on average, in bets, which is 0.14 of a bet less than drawing five new cards. Three to a straight needs two more cards that fit, and none of the three cards is a high card whose pair would pay.
- Draw five new cards Worth 0.360 on average, in bets, over its 1,533,939 possible draws: the most of the 32 holds in this deal. No pair, no draw worth keeping and no high card: five new cards are worth more than any hold of the cards in this deal.
With nothing at all on the screen, drawing five new cards is worth the most.
Every deal in the practice run is worked out the same way: each offered hold is valued over every possible draw from the cards left, and the answer is the hold with the highest value.
How the practice run works
Where the deals come from. The deals are a written pool, each chosen to show one comparison, and each deal pays nothing as dealt. The answer to every deal is not typed in: every offered hold is valued when the page is built, by the same video poker engine as the rest of this lesson, over every possible draw from the cards left, and a deal whose written answer is not the hold worth the most of all 32 stops the build. The wrong answers are named mistakes: a low pair kept as though it paid, a draw broken up, a high card thrown away, a low card kept beside a high card, and a low card kept when nothing is worth keeping.
One strip, and no rounds. Every square on the strip is one deal of this lesson, and all of the squares are there from the start. Your first answer fills the square it belongs to; when the squares of one level are full, the next level begins by itself, with no button in between. Practising a deal you got wrong turns its cross into “fixed in practice” and does not change the count, because only first answers count.
Your progress stays in this browser, and nothing is sent anywhere.
Check yourself

Mayaformer floor supervisor · manners, money and breaks
Five quick ones. Pick an answer, then check it. No timer, no points: just whether it stuck.
Back to the question we opened with. Keep the four spades. A pair of fives pays nothing in Jacks or Better, so the pair is a draw like the spades are, and four to a flush is the draw worth more.
Further reading
19+ (18+ in AB, MB, QC) · Play responsibly · the helplines are further up this page
Further reading
- Jacks or Better: game rules (online version) · Loto-QuébecA full pay table by number of chips and a printed holding strategy, from Loto-Québec’s online casino.
How it’s worked out
Rules, numbers, sources and hosts
Where this happens. The deals here are single-hand Jacks or Better at five coins, on the table we call 9/6 by two of its lines: a full house pays 9 a coin and a flush 6 a coin. No pay table and no list of holds printed for a machine on a casino floor turned up in any document we could read, so the pay table behind the values, the lowest hand that pays and the printed order of holds all come from the online version of the game.
Numbers. Every value is the average pay, in bets, of one hold over every possible draw from the 47 cards left, worked out exactly when the page is built by our video poker engine, the same engine behind our pay table tool; every difference is one such value minus another. Every figure carries a machine-readable key and is recomputed and compared on every build, and every comparison the text makes in words, such as which hold is worth more or which hold ends in a paying hand more often, is checked against the engine and stops the build if it no longer holds.
What is deliberately absent. There are no dollar amounts and no return for the table here. A deal that already pays something, such as a high pair or a made flush, is lesson 8.4. Reading the pay table and what each table returns is lesson 8.2; coins, the denomination and the royal flush bonus are lesson 8.3; Deuces Wild, where the holds change with the wild twos, is lesson 8.6; what mistakes like these cost over a hundred hands is lesson 8.7; and the royal flush that is never due is lesson 8.8. How a deal, a hold and a draw work is lesson 8.1.
Sources. Every rule and every claim here carries a button with the sentence it rests on, the publisher who wrote that sentence and the date we read it.
Hosts. Leo and Maya are illustrated characters. Their backstories, a former dealer and a former floor supervisor, are written for the course: neither is a real person, and neither speaks for any casino. The rules and numbers on this page come from the sources it cites, not from their experience.
No promise. Video poker is played against the house. Keeping the hold worth the most makes each deal cost less on average; it does not turn a deal into money coming back, and nothing here says how an evening at a machine would end.
The lowest hand that pays
The lowest winning hand is a pair of Jacks.
Pair of Jacks or better: pair of Jacks, Queens, Kings or Aces.
Loto-Québec (online version) · Jacks or Better — game rules · read
The printed order of holds
Player's Hand Cards to Hold
3/5 of Royal Flush 3
4/5 of Flush 4
Low Pair (22-1010) 2
High Card 1
None 0
"High card" means a card equal to or higher than J.
Loto-Québec (online version) · Jacks or Better — game rules · read
Holds marked on the screen
Held and non-held cards, including recommended holds where allowed, shall be clearly marked on the screen.
Section 4.7.3 Poker Game Requirements, b) and c)
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